Demos

6 demos. Interactive 3D experiments.

Procedural Terrain

Multi-octave simplex terrain with elevation biomes, water specular and distance fog. Drag to spin.

Spinning Cube

The minimal template every other demo is built from.

Cube Demo

Five thousand cubes in a single instanced draw call. Hover one to pick it out.

Wave Experiment

A quarter of a million points rolling on a wave, animated entirely in a vertex shader.

Particle Wall

Ten thousand points on a grid, pushed around by the cursor in a vertex shader.

Hole Demo

Clipping planes cut a crater that follows your cursor, with balls rolling into it.